Xbox Controller values.
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#include <ecat_globals.hpp>
◆ blue_button_
uint8_t Controller::blue_button_ |
◆ green_button_
uint8_t Controller::green_button_ |
◆ left_d_button_
uint8_t Controller::left_d_button_ |
◆ left_l_button_
uint8_t Controller::left_l_button_ |
◆ left_r_button_
uint8_t Controller::left_r_button_ |
◆ left_rb_button_
uint8_t Controller::left_rb_button_ |
◆ left_start_button_
uint8_t Controller::left_start_button_ |
◆ left_u_button_
uint8_t Controller::left_u_button_ |
◆ left_x_axis_
float Controller::left_x_axis_ |
◆ left_y_axis_
float Controller::left_y_axis_ |
◆ red_button_
uint8_t Controller::red_button_ |
◆ right_rb_button_
uint8_t Controller::right_rb_button_ |
◆ right_start_button_
uint8_t Controller::right_start_button_ |
◆ right_x_axis_
float Controller::right_x_axis_ |
◆ right_y_axis_
float Controller::right_y_axis_ |
◆ xbox_button_
uint8_t Controller::xbox_button_ |
◆ yellow_button_
uint8_t Controller::yellow_button_ |
The documentation for this struct was generated from the following file: