Structure for reading values from XboxController.
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#include <xbox_controller.hpp>
Structure for reading values from XboxController.
◆ btn_A
◆ btn_B
◆ btn_back
◆ btn_leftStk
int XboxCtrl::btn_leftStk |
◆ btn_leftTop
int XboxCtrl::btn_leftTop |
◆ btn_rightStk
int XboxCtrl::btn_rightStk |
◆ btn_rightTop
int XboxCtrl::btn_rightTop |
◆ btn_start
◆ btn_X
◆ btn_xbox
◆ btn_Y
◆ identifier
◆ numOfAxis
◆ numOfButtons
int XboxCtrl::numOfButtons |
◆ stk_crossFB
int XboxCtrl::stk_crossFB |
◆ stk_crossLR
int XboxCtrl::stk_crossLR |
◆ stk_LeftTop
int XboxCtrl::stk_LeftTop |
◆ stk_LeftX
◆ stk_LeftY
◆ stk_RightTop
int XboxCtrl::stk_RightTop |
◆ stk_RightX
◆ stk_RightY
The documentation for this struct was generated from the following file: